You have separate means of income via your properties which are split up between your asset worth and wallet availability. From there, you can purchase multipliers on properties you own to increase their worth and attractiveness to customers like having worthless gift cards and credit card offerings to the poor saps who buy them. You’ll have the opportunity to buy up land and rezone it which create shortage in nearby areas, driving up costs. They are designed in that you will either rough up the inside of a store, or hold off bad guys trying to defend the place to make the owner willing to sell to you. The titular shakedowns you do in the game are a means to earn more money. You can even store your favorite vehicles in your garage. Driving feels the best out of the bunch, and is extremely satisfying just to crash into everything. On-foot feels great, especially with the ability to Mario-stomp your opponents into submission. Shooting is done via the right-stick and its lock-on with the correct baddie is inconsistent, but for the most part hits who you want. The gameplay is very similar in that regard. They are so few and far between, but when they do interact, it hardly adds up to much.Ĭontinuing a game that plays like the original Grand Theft Auto and its sequel is here. I wish there were more interactions with these characters. The father works hard to maintain the business anyway he can, while the son almost up-ends everything by frequently getting in trouble with the law. Each character has normal and crime outfits they wear, so that they mask the bad deeds they do. There’s a bit of Grand Theft Auto V‘s three protagonist system here, but no freedom of choice as to when you get to play as them. You’ll play mainly as the CEO and his son, with a third character you play seldom. There’s jokes about streaming video and ink subscriptions that got some proper laughs. It’s 2019 meets 1989 in such an entertaining and anachronistic way. This CEO has some thoughts against corporations, credit cards, like a proper curmudgeon would. Shakedown: Hawaii is about a once-glorious CEO that finds himself aging, and quickly out-of-touch with today’s trends and spends an embarrassing amount of time trying to catch up, but only ever that. And it won’t be long before you’re your own Scrooge McDuck, albeit a lunatic who’s grip on reality is only held on by the almighty dollar, and willing to kill for it.Įditor’s Note: This review was based on version 1.0.5 of the game Shakedown: Hawaii still offers a Grand Theft Auto-style sandbox experience that can be as chaotic as you make it, but this time it’s all about making the most money imaginable. This time around Vblank drops the references, the homages, and has made a game that stands on its own, more so than its spiritual predecessor. Shakedown: Hawaii bumps up the bits from 8 to 16. Brian Provinciano’s follow-up to Retro City Rampage is finally here.
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